Welcome back, this week not only do we have a major story focused on PlayerUnknown’s BattleGrounds, we also have some small stories. As there weren’t that many major games released this week, we have no games to cover.
PLAYER UNKNOWN BATTLEGROUNDS AND HOW IT GOT SO POPULAR:
Player Unknown Battlegrounds started off as a mod for Arma 2 DayZ: Battle Royale, made by Brendan Greene. I don’t think Brendan ever thought that his little mod for Arma 2 would ever become a full game with over 11 million copies sold, Steam’s most played game with about 396,605,335 hours. These hours equate to 16,525,223 days or about 45,275 years (as of 9/18/17). Some other statistics are that PUBG is the #1 game with the most concurrent players, with about 1,348,374 unknown players in the battleground, and it’s the #1 streaming game on Twitch. These are AMAZING stats, but that leaves the question, how? How did Brendan Greene turn a mod for a game into a game with all those mind boggling achievements? How did it get so popular? What’s next for Player Unknown? We will answer those questions and more soon, but first, let’s start off with who this man is. Brendan Greene first started off with making the “Battle Royale” mod for DayZ, which was a mod for a game called Arma 2. This mod was based on the Japanese movie “Battle Royale” People fell in love with the mod, but the next game, Arma 3, came out a couple months later. With no surprise, Brendan then made his mod for Arma 3, which was also a success. Next up for Player Unknown was “H1Z1 King of the Kill”, where he assisted Daybreak, the company who made the game, with the mechanics and feel for the game. To no one’s surprise, the game was also a big hit, scoring in with about +100,000 players. Brendan said that this version was more “simplified” and ” Kind of arcadey”. With all this success, it was a no brainier for Brendan to make his own game, PlayerUnknown’s BattleGrounds. This game had all of the best features from his mod for Arma 3 and H1Z1 King of the Kill. He said that PUBG is how he envisioned his game to be, without any of the other games mechanics to hold him back. My opinion is that the reason it is such a successful game is because he basically created what he’s wanted, without anything from the previous games holding him back. Not only has this game become popular for people to play, but it’s also become popular for people to watch on streaming websites such as Twitch and YouTube. Twitch has contributed to it’s success because of many people streaming it, spreading word of the game around. YouTube has helped because of many people posting their “highlights” or “crazy kills”. I have found myself watching a couple of these videos, along with some Twitch Streamers such as Dr.DisRespect. Brendan Green’s next steps are polishing the game up, and moving on to the sequel, which I don’t for a second doubt will be a success.
STORIES OF THE WEEK:
PlayerUnknown’s BattleGrounds Threatens Developer Over Similar Mode: Going along with our main focus this week, we have a PUBG story. This one centers around a game called “FortNite” and its developers releasing a game mode that is very similar to PUBG. The game mode in question is pretty much a complete rip off of PUBG. What is even worse is that this game mode will be put out for free, and you can play it even if you don’t own FortNite. A press release by the PUBG developers stated that “We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game… After listening to the growing feedback from our community and reviewing the game play for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is known.” I think that while this is very wrong, it’s just one of many more copycats of PUBG to come.
Toys R Us Files For Chapter 11 Bankruptcy: (This story is a continuation of the story from my first blog post, click here to see more information on the story). Sadly, Toys R Us has filed for chapter 11 bankruptcy. They will take some time to restructure their $5 billion dollars in debt, and hopefully make it out of this so more generations of kids can enjoy what Toys R Us has to offer.
NBA 2K 18 Micro-transaction Drama: If you think that $60 is all you’re going to pay for NBA 2K 18, you have another thing coming. As more and more people are buying and playing this game, more and more people are realizing that most of the game requires you to either grind the game, or use real money to buy stuff in game, such as level up your character, get a haircut, buy clothes, but shoes. While you start off with 6,000 currency, that goes away quickly, leaving you to grind or spend real money to get that nice hair cut you want for your character. Fun fact, one hair cut costs about 1,500 currency, and that’s just the price on something not even contributing to how good your player is. I think that this is just another of the many bad things about this years NBA, and that this is another example of 2K trying to rip as many people as they can.
I hope you guys enjoyed my huge story on PUBG, it took it little while to get it all together, but overall I am pretty happy about it. As always, thanks for reading, and until next time, game on! (Try counting how many times I said PlayerUnknown’s BattleGrounds or PUBG in this article, I’m sure it’s a lot!)
Link Dump:
Player Unknown Battlegrounds (In order): http://www.ign.com/articles/2017/04/18/why-over-1-million-people-are-playing-playerunknowns-battlegrounds http://www.rollingstone.com/glixel/news/pubg-is-steams-most-played-game-w504017 https://www.twitch.tv/drdisrespectlive
PlayerUnknown’s BattleGrounds Threaten: https://www.gamespot.com/articles/playerunknowns-battlegrounds-dev-threatens-epic-ov/1100-6453530/
ToysRUs Bankruptcy: https://www.washingtonpost.com/news/morning-mix/wp/2017/09/19/toys-r-u-s-files-for-bankruptcy/?utm_term=.c5e949a1802e
NBA 2K 18 Micro transactions: https://kotaku.com/nba-2k18-is-riddled-with-microtransactions-1818554307